New Fiasco in the works
Bully Pulpit games has offered a sneak peek into a new version of Fiasco. Now Fiasco is a game I like but it can be a little bumpy to get the most out of your first few games.
One thing that might be daunting is how wide open game elements can be. It’s interesting that the designer has thought about reining potential outcomes in some, and offering more concrete scenarios. I dig the idea that of sets of cards represent everything you need to play.
For uninitiated folks this might be a fun way to jump into the game and not have to wrack your brain over details of relationships and needs. As a product, it’s an interesting idea how to sell new content. You buy a pack of cards that can have everything in a playset. Even more interesting, you can mix and match playset elements, making games unique and add some replay.
It appears to be striving for a more structured, and a little more approachable, play experience. I always felt Fiasco was a solid introduction to RPGs for people that dabbled in gaming. You didn’t need to worry about character generation and learning any game mechanics like hit points, abilities, or skills. You could just think up a character and play out a scene. However it still could be too cerebral for some folks to get. This new version might offer an easier introduction (and faster playthrough) to the game.
I imagine the idea of cards and more structured game elements will put some off. There is still a huge number of free playsets available, even one done by yours truly though. Regardless glad to see Fiasco getting a potential face lift and maybe another release for more people to enjoy in the near future.
