Category: Off topic
Will other old WotC RPGs ever get the 4E treatment?
With the complete release of Gamma World wrapped up now, I’ve been wondering if some of the older WotC properties inherited from TSR would get a new edition makeover. I also wonder how well they would mesh with 4E mechanics. Given how 4E has changed since its release and the tweaks made with Gamma World, I think some elements would work really well with a re-skinned version of these older RPGs.
Power Points and Augments – This is a neat mechanic. A base set of powers that can be altered to boost its effect. You don’t need a laundry list of powers for different classes. Having characters with different training could work into the amount of power points they have, or what abilities they could boost. Every character might be able to do a basic attack, but that spy with military training might be able to augment the attack with a couple of power points. With a few power selections, you get a lot of flexibility simply based on the power points used to augment them. Pretty nifty stuff.
A variant to this can be seen in Gamma World with the ability to boost alpha mutations. Again this might be another approach, with a failure being no special effect (rather than something unfortunate for the player), while having the appropriate background skill/training allows a player to get a bonus on altering the power effect. It’s a little more random than power points, but could still make for a fun mechanic.
Equipment Cards – Having a special equipment deck similar to omega tech cards in Gamma World is something I could totally see in Top Secret. Each mission a player draws 1-2 cards from a Q deck. You end up with some nifty gear that can get you out of a tight spot. It’s all cutting edge, prototype equipment, so you likely can’t depend on steady access to the same items. Something like this would be perfect for an espionage game.
Skill Challenges – I still think this is something that is more of a framework, rather than a hard rule set for 4E. But having an element in the game where a DM (or would that be administrator?) has guidelines to work out a non-combat challenge that still awards xp is a nice toolset. I think structured right, an entire adventure could be an extended skill challenge, where incremental successes and failures could be represented by a series of small engagements (or advantages) the players go through. It’s a neat idea that can be tinkered with and I think would work well with other RPGs.
Backgrounds and Themes – Gamma World got away without having any classes. I think Dark Sun showed how well over-arching character themes could work with D&D classes. You don’t need a bounty hunter or prospector class for a Boot Hill reboot, these would work better as character themes. I think this is an idea that definitely would work well, allowing players to get that additional flexibility in character generation without getting saddled with long lists of separate abilities and powers.
DDI Subscription Content – Who said that Boot Hill has to be released as a complete RPG? Maybe it would be better as a series of articles in Dragon? Having some exclusive content via DDI might help keep those subscriptions active. Best of all, WotC could get some feedback on the popularity of the content (based on downloads and forum response), including a bit of play testing. If enough interest is there, maybe you’d eventually see a printed product. Actually having the games as just downloadable content would be a solid approach, as you’re eliminating the costs for printing, warehousing, and distributing a boxed game entirely.
I wonder over the next year if WotC will take a look at other RPGs and give them a 4E reboot. It seems that the D&D brand is spreading out over different products, from board games to comics. It would be nice to see other older games get revisited. Until then, I guess you might have to stick with fan-made content, some of which I think is quite good (like the re-skinning of Star Frontiers over at This is my Game).
Two years…
As of this month it has been 2 years I’ve been running this blog. Been a little off and on over that time as I had slowed down posts here to focus on This is My Game for a while (and still regularly contribute there). I will likely take a few of those posts and port em over here just for the sake of completeness (like to have all the expiditions of amazing adventure posts collected together sometime).
It’s been fun and I’ve managed to correspond a bit with other folks on games and blogging in general. I’ve learned a lot and think the whole process has kept my love for RPGs going. So there is definitely more rambling posts to come, and hopefully a few more years of blogging in the future.
New article submission process for Dragon and Dungeon
WotC has announced a new process for submitting articles for publication in Dragon and Dungeon. The skinny of it is that twice a year they are opening up 2 month windows to allow new articles and adventures to be sent in. I like the idea. I think it will allow for a more even flow of content from the magazines. As they stated, it’ll give them a more structured means to get some feedback. I think this will also allow the company to plan out personnel resources and lay out upcoming projects more effectively (I expect you’ll be seeing a few interns at local colleges pulling a semester at WotC to help out with those rejection letters).
I’ve lamented a bit about the lack of content for other WotC games in Dragon and Dungeon, particularly Gamma World. Maybe with this new submission system you can see more stuff geared towards non-D&D games coming out. I do think if Dragon and Dungeon somewhat expanded their coverage to an occasional article or adventure/scenario for Gamma World (or their other board games), there’d be more of an incentive to keep up a DDI subscription.
I’ve heard on podcasts and some blogs some grumbling with how the current system is sort of non-responsive. It’s a given you are rejected unless noted otherwise. You send something in and basically will never get any response until you eventually get an acceptance letter. It is a little wonky. So I’m hoping this new submission process can provide better feedback to folks sending stuff in. I also hope it helps WotC crank out better, and more varied, content for their digital mags.
A new dev studio for Neverwinter Online?
News has leaked out that Atari is looking to sell of Cryptic Studios, the main dev studio for some MMOs (Champions Online and Star Trek Online) and the upcoming 4E version of the D&D Neverwinter series. This makes the fate of the online game a little questionable. In their earnings report, Atari’s business plan seems to be releasing less but more polished games, including moving into the mobile market. However they’re also determined to hang onto their signature licensed stuff including Dungeons and Dragons.
So what is the future for Neverwinter Online? If Cryptic is sold off, will they still be outsourced to develop the game? I wonder if another studio might be the ones to step up and finish off the project. I was mildly interested in the Neverwinter game. It sounded not quite like a full blown open MMO, but a more persistent instanced-based coop game. I have to admit I really would like to see video game treatment of 4E D&D. But it looks a little questionable how Neverwinter will proceed now.
I’m Back! Sort of…
Still doing some posts over at this is my game, but we’ve managed to gather 9 regular contribters so plenty of people to keep up the quality articles at that site. Since the workload there has lightened up considerably, I’ll be doing a lot more regular posts here. Be sure to stay tuned for more in the next few days.
Images of Women in 4E D&D Art
So in the past few weeks a lot of the blogs and podcasts I frequent have exploded with the topic of sexism in RPG art and how they really don’t depict women in an ideal manner. I think it is an issue. I think with some entertainment industries (especially video games) folks could have a legitimate argument that they represent women in a sexist manner. However I want to take a look at D&D. In particular the art for the newest edition. More importantly I think there is a trend in the art that shows a far more empowering image of women despite the amount of clothing they are wearing.
Big disclaimer. I have not had any semblance of advance education in women’s studies, modern feminism, psychology or sociology. What you are getting here is an completely ignorant, uneducated, rambling of some random guy-on-the-street opinion. Despise what I say? Just rack it up to me being a big idiot (a more accurate descriptor would be a big fat idiot). I’m no expert. I’m not pretending to be. The following is an internet jackass opinion.
Above are some beautiful works from Frank Frazetta and Boris Vallejo. I’d say they are some classic depictions of fantasy art with women and men as both the subjects of the paintings. Now you can go back and forth about what the women are wearing, and if it would be considered sexist wearing such skimpy clothing. You might go off on how the women are curvy, maybe a few even a little top heavy. The deal is folks could go back and forth about this and I think neither side could really claim any ground.
As much as some women will say the outfits (or lack of) are a sexist depiction, I think you could say the same for the men. And then you get into the entire argument whether nudity is sexism. Still, I expect some women would find the above paintings objectionable based on the lack of attire the females are wearing, that it is demeaning and disgraceful. I’m certain there are some men that would claim the same thing and state it would be far better if they were wearing a full length burqa. I don’t think you can get a lot of mileage with some people on the lack of clothing being an indicator of sexism.
But let’s look at these images again. What does it say about men? Let’s look at the stances they depict. Powerful? Martial prowess? Fit? Strong? Protective? You could say they are fairly positive attributes. Now what does these paintings say about women?
Submissive? Incapable? Fragile? Weak? Dare we even say maybe as an object? See a lot of guys can completely wave off the lack of clothing bit. You can stand behind the opinion it is simply showing people’s bodies in their glory and natural beauty. There is nothing shameful about it. Yet, when you look harder at their stances. How the women are in relation to the men in the paintings. You really can’t say it depicts men and women equally.
Let’s take a peek at some of the art from the 4E PHB. The first book that came out with all the 4E goodness of D&D (okay, you grognards bite your tongue on the ‘goodness’ bit and just agree this is the recent stuff from WotC).
You don’t see women cowering behind men. I guess you might quibble about the eladrin getting stomped on by a white dragon (although I think you’ve got a woman warrior to the left ready to deal out some whoop ass). Still as a grab bag of dynamic action scenes, you see the women in these images engaging, competent, and on equal footing with the men.
Let’s look at some of the lone depictions of women….
I think even the leather bikini babe is taking an engaging and proactive stance. They are not cowering in some submissive pose. They are striking, imposing figures, or having a watchful stance. They are not quivering on their knees waiting to be saved by someone. I think at least for WotC and the art now in D&D, you’ve got a lot more positive images of women.
This does get murky. Google Lara Croft or Bayonetta and I’m certain you’ll get an eyeful. While they are strong, capable women, they are still depicted in an overly sexualized way. However, I think that aspect is the most important. The characters are empowered. They are effective, strong, proactive, and most importantly aren’t crying for men to save them.
For D&D right now, I think it does a lot to push that image of women in their game art. Women are not fragile, submissive objects. They are standing right alongside the men, ready for adventure. I think that is the most important part. Something I feel is wonderful about this game and especially for little girls. You can be a hero. You can be strong, smart, and powerful. And most importantly, you can be just as good (or even better) than the boys.
(Note: I picked out some of the more objectified images of women from Frank Frazetta and Boris Vallejo’s works. Each have produced works of art with women in far more stronger stances than what I used here. I freely admit taking some of the more controversial images to make a point about classic fantasy art.)
I’m not dead yet!
Not quite. All though things have been super quiet here I likely will be dropping a post here once in a while. I think this may very well be my more ranty blog, leaving the 4E game heavy stuff over at this is my game.
Until then, hope everyone has a prosperous and happy new year!
Where the wild things are
So I’ve landed over at the blog, This is My Game, and am very excited. I got lined up with a group of other contributors and I think this will eventually be a great blog for D&D. As usual I will be posting a smattering on other games, but still focus on 4E. Also, I want to keep a lot of my material accessible at one site (plus I am lazy) so expect some of the material here to be reposts there.
Had a ton of fun doing this, and I expect the new site to be tons of fun more. Please be sure to bookmark the new site!
Frank Frazetta, you will always be missed…
I’m outta here!
So a while back I stated that things would be ramping up that would cut into my blogging. I’ve definitely slowed down since last year. I was at a crossroads of trying to keep the site chugging along, or maybe fold up camp and join someone else.
So I’ve decided to move on and join in a collaborative effort with Thadeous over at this is my game. He is in the process of setting a brand new website with a few other folks. I’m quite happy to be one of the people blogging there.
Expect a few of the older posts here to migrate over, but I’ll be piping up with some new stuff too. As the details get finalized, I’ll be sure to post here. See you all hopefully in a few weeks at a brand new site!
















